April 23, 2020
Rex Christian PPJ # 1
Player and Enemy ship models - 1 hour
Terrain Assets - 1 hour
Samples
Enemy Drone:

Player Ship:

Mountain:

Positive: The group communicated very efficiently and had no issues distributing work and clarifying who was doing what. We simply all got together in a discord call, made a plan, and got to work. We've also been continuously exchanging ideas and experimenting in unity throughout the week.
Negative: We met pretty late last week and probably could've had more time to work if we'd met sooner. It also took us a while to get in contact with our sixth group member.
Upcoming: The assets I made this week were sloppy, untextured placeholders that I intend to improve extensively. I also plan on adding a lot more variety in regards to enemy designs and terrain elements, seeing as the enemies are currently limited to one model, and the terrain assets are only mountains of three varieties.
Rex Christian PPJ # 1
Player and Enemy ship models - 1 hour
Terrain Assets - 1 hour
Samples
Enemy Drone:
Player Ship:
Mountain:
Positive: The group communicated very efficiently and had no issues distributing work and clarifying who was doing what. We simply all got together in a discord call, made a plan, and got to work. We've also been continuously exchanging ideas and experimenting in unity throughout the week.
Negative: We met pretty late last week and probably could've had more time to work if we'd met sooner. It also took us a while to get in contact with our sixth group member.
Upcoming: The assets I made this week were sloppy, untextured placeholders that I intend to improve extensively. I also plan on adding a lot more variety in regards to enemy designs and terrain elements, seeing as the enemies are currently limited to one model, and the terrain assets are only mountains of three varieties.
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